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PROC ROC: Bone-driven Procedural Generation Construction Kit. Style:4.26+ Drag Polygon Shapes at design

$14.95

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Description

Drag Polygon Shapes at design time to generate various static meshes from within UnrealEditor

High-density

2 Simple PBR Material (with parameters for diffuse color

Modular Blueprints (Component-based)

Showcase: https://youtu

PROC ROC: Bone-driven Procedural Generation Construction Kit. Style:4.26+ Drag Polygon Shapes at designOverview PROCROC (Bone Driven Deforming System aka Morphbones) started as a Design time & Run time Procedural Generation System to create infinite variations for {Pebbles, Rocks, Boulders, Meteorites, Asteroids}. But, it evolved into a Dynamic Modular Construction Kit for Composite Entities with the goal of promoting Design time, Hierarchal, High density, Modular Assembly of Game Entities within in Unreal Engine 4. DISCLAIMER: Quixel Megascans are

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